Adobe has opened up a free public beta for Lightroom 4. Once downloaded, users will be able to use LR4 for free until March 31st. For users of Lightroom 3 it looks to be a fairly gentle upgrade so far, though Adobe have been known to keep back some killer features until launch time. The biggest feature, that I guess we were all expecting, is the ability to make simple adjustments to videos. Exposure, tone, contrast and white balance can all be adjusted and the files can be trimmed.
You can download the free beta HERE on the Adobe website. In the coming weeks we will feature some more detailed information on the new elements of the software.
Main update points
Robust Video Support
Manage images by location with the Map Module
Simplified Basic Adjustments
Powerful new Shadow & Highlight controls
Additional local adjustments including Noise Reduction and White Balance
Apologies for the lack of updates in the last couple of week, it’s been busy times here in Whistler. Today I’d like to post some sequences that were shot last year for SBC Skier magazine here in Canada. The first four were to be used for “Trick Tips” , where a pro skier describes how someone would go about performing that trick. The fifth sequence was not shot for that purpose, but it was run as a double page spread so I thought I’d throw it in the mix too. For anyone wanting to know how to create a sequence photo in photoshop I did a video tutorial on this a while back which I will re-post at the bottom of this article. I might re-do this tutorial over the summer to upgrade it to an HD version so if there is anything you want clarification on please leave a comment below so that I can address it in the re-make!
A key rule for shooting a sequence is that you have to be able to see the skier (or snowboarder/biker/skateboarder) ride away cleanly from their trick. This is the first thing that I think about when I want to shoot a sequence. Which angle will allow me to see them ride away? A sequence without the ride away is totally pointless so always think about this first. People often ask if I use a tripod too and the answer is no. You don’t need to if you have a steady hand. Sometimes I will use a monopod if I happen to have one with me but mostly it is all hand held. You will also save yourself hours of photoshopping if you frame the shot to include the start and finish of the riders trick all in one shot. DON’T zoom in on the rider and pan the camera as you will have to spend hours lining up the backgrounds. If you know where the rider is going to take off, and where they are going to land, then frame your shot to include both those points. The advantage of not using a tripod is that if you miss judge the landing point and the rider goes a little bit further than you anticipated you can pan at the last second to make sure you get those landing frames. As I mentioned, you will incur a little extra photoshop time having to line up the backgrounds but at least you will still get the shot.
To make this post a little more interesting I thought I would make a short animation of the sequences using Final Cut. Each frame in the sequence is on a separate layer in the photoshop file so I turned them off in sequence and saved a JPEG of the resulting image and then put them all into Final Cut! CLICK CLICK CLICK!!
Adobe release Photoshop CS5 a couple of days ago and one of the most talked about features is the content aware fill tool. I recorded a quick demo of it this morning with a couple of potential uses. I don’t think its quite the “black magic” that it seemed to be when Adobe demonstrated it but it could be a time saver in some situations. Just using the tool on its own though rarely does the job, it still needs considerable touching up with the healing tool and brushes but at least it can get you in the ball park pretty quickly. If you want to try it out yourself head on over to the Adobe website and download a free 30 day trial. I didnt have a chance to play with many other features but there seemed to be a slight speed increase and I also really like the mini Bridge module.